﻿using GalaSoft.MvvmLight.Messaging;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace Caliburn.MusicPlayer
{
    /// <summary>
    /// MainWindow.xaml 的交互逻辑
    /// </summary>
    public partial class MainWindow : Window
    {
        public MainWindow()
        {
            InitializeComponent();
            this.Loaded += (s, e) =>
            {
                Messenger.Default.Register<object>(this,"CloseWindow",(p)=>
                {
                    this.Close();
                }
                );
                Messenger.Default.Register<object>(this,"MiniumWindow",(p)=>
                {
                    if(this.WindowState == WindowState.Maximized)
                    {
                        this.WindowState = WindowState.Normal;
                    }
                    if(this.WindowState == WindowState.Normal)
                    {
                        this.WindowState = WindowState.Minimized;
                    }
                });
                Messenger.Default.Register<object>(this,"MaxiumWindow",(p)=>
                {
                    if(this.WindowState == WindowState.Normal)
                    {
                        this.WindowState = WindowState.Maximized;
                    }
                    if(this.WindowState == WindowState.Maximized)
                    {
                        this.WindowState = WindowState.Normal;
                    }
                });
            };
        }

       
    }
}
